The lights went out the night the old Sunkeeper left. Bring them back.

Sunhaven is a tiny planet you can walk around in a few minutes. Its nine solar panels are hidden and latched shut, and the only way to find them is through the people who live here.

  • Talk your way to each panel. Every panel sits at the end of a chain of townsfolk. Each person points you to the next, and some want a favour first: a lost cat brought home, a tonic fetched, a cup of tea delivered.
  • Aim it at the sun. Panels need daylight, and the sun moves. If it's night where you are, walk toward the light.
  • Follow the wire. Trace the cable pole to pole to its loose plug and find the socket with the same symbol.
  • Watch the town wake up, one line at a time.

Press Esc for your journal: the townsfolk network, a map of where you've been, errands, and how to play.

Controls: WASD move · Mouse look · Shift run · Space jump · E talk / interact · Esc journal · C camera · R twice to restart.
Needs a keyboard and mouse. Best in Chrome or Edge on a computer. Your progress saves in your browser.

This is a work in progress and I'd love your feedback. In a comment, tell me:

  1. Where did you get stuck, and for how long?
  2. Did the Network (who to talk to next) make sense? Did you use pins?
  3. What was the best moment, and the most annoying one?

Bonus: in the journal's How to play tab there's a Copy my play log button. Paste the log into your comment. It's only a list of what happened when, and nothing is sent anywhere unless you paste it.

Updated 4 days ago
Published 5 days ago
StatusIn development
PlatformsHTML5
Authorupcoming_game_dev
GenrePuzzle
Tags3D, Cozy, Exploration, Low-poly, Relaxing, Short, Singleplayer, threejs
AI DisclosureAI Assisted, Code, Text

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